Health Psychology Research / HPR / Volume 13 / Issue 1 / DOI: 10.52965/001c.129550
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GENERAL

Treatment of cognitive deficits in schizophrenia using a new technique of Cognitive Training in Virtual Reality: a pilot study

Emanuele Bisso1 Pasquale Caponnetto2 Roberta Auditore3 Alfredo Pulvirenti1 Eugenio Aguglia1 Gabriele Avincola1 Abdulnaser Fakhrou4 Maria Salvina Signorelli1
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1 Department of Clinical and Experimental Medicine, University of Catania, 95125 Catania, Italy
2 Department of Educational Sciences, Section of Psychology University of Catania, 95123 Catania, Italy
3 Villa Chiara, psychiatric rehabilitation and research", 95030 Mascalucia (Catania), Italy
4 Department of Psychological Sciences, (Doha), Qatar University
Submitted: 7 January 2025 | Accepted: 25 January 2025 |
© 2025 by the Author(s). Licensee Health Psychology Research, USA. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution -Noncommercial 4.0 International License (CC BY-NC 4.0) ( https://creativecommons.org/licenses/by-nc/4.0/ )
Abstract

Background

Cognitive impairments, prevalent in 75-80% of schizophrenia patients, severely impact rehabilitation and quality of life. Current therapies, including antipsychotics, have limited success in addressing these deficits. Virtual reality (VR) offers a promising avenue for cognitive training by providing realistic, interactive scenarios for skill application.

 

Objective

This study evaluates the efficacy of a novel VR-based cognitive training intervention in improving cognitive deficits in schizophrenia compared to standard treatment as usual (TAU).

 

Methods

A randomized clinical trial was conducted with 16 inpatients diagnosed with schizophrenia. Participants were allocated to either a VR intervention group, receiving six weekly sessions of VR cognitive training, or a control group undergoing TAU. Pre- and post-intervention assessments included the Trail Making Test, Positive and Negative Syndrome Scale, Frontal Assessment Battery, and Tower of London test. Two VR scenarios, “Supermarket” and “Beach,” were developed to target working memory, attention, and executive functioning. Data were analyzed using t-tests and linear mixed-effects models.

 

Results

The VR intervention group showed significant improvements in frontal lobe functioning as measured by the Frontal Assessment Battery (FAB) and trends toward better executive function and attention. Scenario-specific analyses revealed reduced errors, omissions, and execution times across sessions. However, broader cognitive and psychiatric symptom improvements were limited and did not persist after multiple-comparison corrections.

 

Conclusion

VR cognitive training shows potential as an innovative tool for enhancing executive functioning in schizophrenia patients. While immediate task performance improved, broader cognitive impacts and psychiatric symptom reductions were minimal. Future research should focus on long-term efficacy, functional outcomes, and scalability of VR interventions.

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Conflict of interest
The authors declare no conflict of interest.
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Health Psychology Research, Electronic ISSN: 2420-8124 Published by Health Psychology Research